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Buildings and other constructions that a player can make using items and tools. They give many advantages to the smart player and organized group.


Basic StructuresEdit

  • These basic structures do not require a skill to create.

Campfire Edit

Required Materials: 10 Sticks
Required Tools: Two hands with opposable thumbs
AP to Build: 10
XP Gained from Building: 5 rXP
Building HP: 30
Purpose: Provides an extra 0.3 AP per hour, cooking raw meat, brewing herbal tea


Stockpile Edit

Required Materials: 8 Stones
Required Tools: Two hands with opposable thumbs
AP to Build: 10
XP Gained from Building: 3 cXP
Building HP: 10
Purpose: Storage unit for items


Residences and SheltersEdit

It's always easier to sleep with a roof over your head. These buildings provide extra AP and a place to take shelter.

Hut Edit

Required Materials: 5 staves, 20 sticks
Required Tools: Two hands with opposable thumbs
AP to Build: 40
XP Gained from Building: 25 cXP
Building HP: 30
Other Requirements: Construction skill, flat ground. (Unlike Longhouses, huts can be built in forests and on hills.)


Longhouse Edit

Required Materials: First half - 12 Timber, Second half - 12 Timber
Required Tools: Stone carpentry tools
AP to Build: 50 per stage
XP Gained from Building: 35 cXP per stage
Building HP: 50
Other Requirements: Construction skill, Must be built in a settlement, flat ground


Cottage Edit

Required Materials: First half - 6 Stone blocks, Second half - 10 planks of timber
Required Tools: Set of Masonry Tools
AP to Build: 50 per stage
XP Gained from Building: 35 cXP per stage
Building HP: 70
Other Requirements: Masonry skill, Construction skill, flat ground
Purpose: Cottages may be built outside of settlements.


InfrastructureEdit

These buildings are used by settlements to facilitate certain tasks. They can only be built in settlements, with the exception of the Totem Pole, which creates a settlement.

Totem Pole Edit

Required Materials: 1 Log
Required Tools: Two hands with opposable thumbs
AP to Build: 30
XP Gained from Building: 0
Building HP: 30
Other Requirements: Settling skill, Three huts must be nearby, Site must be 20 tiles away from all other totem poles. See Settlements
Purpose: Allows settlements to be founded


Workshop Edit

Required Materials: 6 planks of timber, 4 sets of stone carpentry tools
Required Tools: Set of stone carpentry tools (see above)
AP to Build: 25
XP Gained from Building: 25 cXP
Building HP: 50
Other Requirements: Artisanship skill.
Purpose: Being inside a Workshop reduces the amount of AP spent when crafting


Hospital Edit

Required Materials: 7 thyme sprigs, 7 pieces of willow bark, 7 herbal poultices
AP to Build: 25
XP Gained from Building: 25 hXP
Building HP: 50
Other Requirements: Hospitaller skill.
Purpose: Improves healing efficiency


Stonemasonry Edit

Required Materials: 6 stones, 2 boulders, 4 sets of masonry tools
Required Tools: Masonry tools (see above)
AP to Build: 35
XP Gained from Building: 35
Building HP: 50
Other Requirements: Masonry skill.
Purpose: Craft Stone Blocks out of Boulders, allowing for the construction of Stone Buldings.


BakeryEdit

Required Materials: 7 stone blocks
Required Tools: 1 set of masonry tools
AP to Build: 50
XP Gained from Building: 35
Building HP: 50
Other Requirements: Masonry skill.
Purpose: Creating flour and bread .


KilnEdit

Required Materials: 7 stone blocks
Required Tools: 1 set of masonry tools
AP to Build: 50
XP Gained from Building: 35
Building HP: 50
Other Requirements: Masonry skill
Purpose: Used to craft pots and ocarinas


WallEdit

Required Materials: 8 Stone blocks
Required Tools: 1 set of masonry tools
AP to Build: 50
XP Gained from Building: 35 cXP
Building HP: 160
Other Requirements: Masonry skill. Can only be built on Meadow tiles, or Roads. Can be built outside of settlement boundaries.
Purpose: Prevents access to areas.
Notes: There is a 70 AP cost to attempt to climb a wall.

GatehouseEdit

Required Materials: 6 Stone Blocks (Stage One), 12 Planks of Timber (Stage Two)
Required Tools: 1 set of Masonry Tools (stage 1) 1 set of Stone Carpentry Tools (stage 2)
AP to Build: 50 Stage One, 50 Stage Two
XP Gained from Building: ? (stage 1) 35 cXP (stage 2)
Building HP: ?
Other Requirements: Masonry skill. Non-enterable.
Purpose: Allows settlement members easy access while making it harder for non-members to enter
Notes: Costs 5AP to move onto if you are a member of the settlement, 55AP if you are not

Landscape ManipulationEdit

Humans are always trying to change the land surrounding them.

Dirt Track Edit

Required Materials: Meadow tile
Required Tools: 1 digging stick
AP to Build: 20
XP Gained from Building: 12 cXP
Building HP: N/A
Other Requirements: Trailblazing skill
Purpose: Turns the square into dirt in order to allow for construction of roads on a well traveled stretch of land. Reduces cost of travel by 0.5 AP
Notes: Searching grass tiles to the 'picked clean' status, turns the tile into a dirt track.


Field Edit

Required Materials: Meadow tile
Required Tools: 1 digging stick
AP to Build: 30
XP Gained from Building: 10 hXP
Building HP: 4
Other Requirements: Agriculture skill
Purpose: Allows for the growth of Wheat
Notes: See Farming


Milestones and ShrinesEdit

For communication and worship.

Signpost Edit

Required Materials: 2 planks of timber
Required Tools: Stone carpentry tools
AP to Build: 8
XP Gained from Building: 5
Building HP: 5
Other Requirements: Trailblazing skill
Purpose: Purveys messages for passers-by. Naught but a surface to write on.


Hunter's Shrine Edit

Required Materials: 1 Lion Pelt, 1 Wolf Pelt, 3 Stone Spears, 2 Sabre Teeth, 2 Horns, 1 Small Pelt, 1 Bear Skin, 1 Pelt, 1 Crocodile Skin, 2 Antlers
Required Tools: Two hands with opposable thumbs
AP to Build: 50
XP Gained from Building: 50 cXP
Building HP: 50
Other Requirements: Divine inspiration, must be built in an existing hut. The hut will be converted to a hunter's shrine.
Purpose: Tourist Attraction. Being inside a hunter's shrine provides an extra 1 AP per hour. May be built outside of settlements. It is unknown what other benefits the hunter's shrine might give. It is possible that it would be better classified as a Residence/Shelter intended as an alternative to the cottage, utilizing animal products and weapons rather than stone blocks- thus, as a shelter for hunters.


Fertility Shrine Edit

Required Materials: 3 pots of water, 10 wheat, 3 stone sickle, 10 herbal poultice, 10 herbal teas
Required Tools: Two hands with opposable thumbs
AP to Build: 50
XP Gained from Building: 50
Building HP: 50
Other Requirements: Divine Inspiration, must be built in an existing hut. The hut will be converted to a Fertility Shrine
Purpose: Increases the fertility of the surrounding area. The Fertility Shrine also provides and extra +1 AP regeneration.