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There are 4 different types of skills in Shintolin. To acquire a skill one must spend XP of the same type. The exact amount of XP increases with the number of skills of the same type one has already acquired. Skills can be forgotten, but only once the level cap is reached. No experience is given if a skill is forgotten.

Skill progression table Edit

Acquired skills of same type XP for next skill
0 60
1 90
2 120
3 150
4 180
5 210
6 270
7 300
8 330


Wanderer skills Edit

ForagingEdit

See the availability of resources when searching.

  • When searching you will receive a message stating the area has either 'abundant', 'average' or 'limited' resources, if not 'picked clean'.


ButcheringEdit

obtain more meat from slain animals

  • Requires Foraging
  • When killing an animal, you will recieve a message stating how much raw meat you have obtained. With Butchering, that number is lower than the actual amount you will find in your inventory.


TrackingEdit

Animals and people are visible on the map screen.

  • Requires Foraging
  • When the large map screen is open, the locations of nearby animals and people are shown.


Forest WalkEdit

Reduces the AP cost to move through forest squares.


MountaineeringEdit

Scale cliffs, and reduced AP cost to move through hill and mountain squares.

  • Requires Forest Walk
  • Lowers the AP cost of moving up a level of height in hill squares by 1.


SwimmingEdit

Reduces the AP cost to move through water squares, and can enter deep water.

  • Requires Forest walk
  • Lowers the AP cost of moving through water squares by 1. Deep water can also be entered


LumberjackEdit

Halves the AP cost to chop down trees.


SettlingEdit

Can establish new settlements.


Herbalist skills Edit

Tea MakingEdit

Create revitalising herbal teas.

  • Allows the herbalist to craft a Cup of herbal tea, which revives dazed characters more effectively and requires less resources to create.


Herb LoreEdit

Thyme sprigs heal more damage.


TriageEdit

See the health level of injured people.

  • Requires Herb Lore


MedicineEdit

When in a hospital building, can heal more effectively, and create healing items for less AP.

  • Requires Herb Lore


HospitallerEdit

Establish new hospitals in longhouse buildings.

  • Requires Medicine


AgricultureEdit

Dig fields, plant and tend crops.


BakingEdit

Bake bread.


Crafter skills Edit

QuarryingEdit

Quarry boulders from cliffs.

  • Boulders can be crafted into stone blocks.


Stone WorkingEdit

Craft stone blocks, millstones, and masonry tools.

  • Requires Quarrying
  • Stone blocks are used to buld stone buildings and millstones are used to grind wheat into flour for baking


MasonryEdit

Convert workshops into stonemasonries; Build stone buildings.

  • Requires Stone Working


PotteryEdit

Craft clay pots.


ConstructionEdit

Build longhouses within settlements.


TrailblazingEdit

Build dirt tracks.

  • Requires Construction
  • Trailblazing is also used to build signposts


HaftingEdit

Create stone axes, stone spears and stone carpentry tools; crafting costs less AP when in a workshop.


CarpentryEdit

Cut logs into timber and make superior wooden tools; crafting costs less AP when in a workshop.

  • Requires Hafting


ArtisanshipEdit

Convert longhouses into workshops.

  • Requires Carpentry


Divine InspirationEdit

Convert huts into Hunter's Shrines.

  • Requires Artisanship
  • Also used to build other shrines


MillingEdit

Grind wheat into flour.


Warrior skills Edit

Basic Shin-JitsuEdit

Fists hit with an additional 10% accuracy.


Skilled Shin-JitsuEdit

Fists do +1 damage.

  • Requires Basic Shi-Jitsu


Advanced Shin-JitsuEdit

fists hit with an additional 10% accuracy

  • Requires Skilled Shin-Jitsu


Elite Shin-JitsuEdit

fists do an additional +1 damage

  • Requires Advanced Shin-Jitsu


Basic SpearEdit

Spears do +1 damage.


Skilled SpearEdit

Spears hit with +10% accuracy.

  • Requires Basic Spear


Advanced SpearEdit

Spears do an additional +1 damage.

  • Requires Skilled Spear


Elite SpearEdit

Spears hit with an additional +10% accuracy.

  • Requires Elite Spear


Basic AxeEdit

Axes do +1 damage.

  • Note: Axes are the only weapon that can currently damage buildings


Skilled AxeEdit

Axes hit with +10% accuracy.

  • Requires Basic Axe


Advanced AxeEdit

Axes do an additional +1 damage.

  • Requires Skilled Axe


Elite AxeEdit

Axes hit with an additional +10% accuracy.

  • Requires Advanced Axe